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The Legend of Zelda: Majora's Mask : ウィキペディア英語版
The Legend of Zelda: Majora's Mask

is an action-adventure video game developed by Nintendo's Entertainment Analysis & Development division for the Nintendo 64. It was released in Japan on April 27, 2000, in North America on October 26, 2000, and in Europe on November 17, 2000. Approximately 314,000 copies of the game were sold during its first week in Japan, and three million copies were sold worldwide. The game was rereleased for the Nintendo GameCube as part of ''The Legend of Zelda: Collector's Edition'' in 2003, and the Wii's Virtual Console service in 2009. An enhanced remake for the Nintendo 3DS, titled ''The Legend of Zelda: Majora's Mask 3D'', was released in February 2015.
''Majora's Mask'' is the sixth main installment in ''The Legend of Zelda'' series and the second using 3D graphics, the first being the game's predecessor, ''The Legend of Zelda: Ocarina of Time''. Considered by critics to be "darker" among the ''Zelda'' games franchise, ''Majora's Mask'' is set in Termina, an alternate version of the usual series setting of Hyrule, where the Skull Kid has stolen Majora's Mask, a powerful ancient artifact. Under its influence, the Skull Kid causes the land's moon to slowly fall towards Termina, where it crashes after three days. The protagonist Link repeatedly travels back in time to the beginning of the three days to find a way to stop the moon from destroying the world.
The gameplay is centered on the perpetually repeating three-day cycle and the use of various masks, some of which allow Link to transform into different beings. Link learns to play several melodies on his ocarina, which have a variety of effects like controlling the flow of time or opening passages to four temples, which house challenges Link must overcome. Unlike ''Ocarina of Time'', ''Majora's Mask'' requires the Expansion Pak, which provides additional memory for enhanced graphics and more on-screen characters. ''Majora's Mask'' was acclaimed by critics, who praised the graphics and complex story.
==Gameplay==

The gameplay of ''Majora's Mask'' expands on that of ''Ocarina of Time''; it retains the concept of dungeon puzzles and ocarina songs, and introduces character transformations and a three-day cycle. As in previous installments, Link can perform basic actions such as walking, running and limited jumping, and must use items to battle enemies and solve puzzles. Link's main weapon is the sword, which can be upgraded throughout the game. Other weapons and items are available—Link can block or reflect attacks with a shield, stun enemies by throwing Deku Nuts, attack from a distance with a bow and arrows, destroy obstacles and damage enemies with bombs. He can also latch onto objects or paralyze enemies with the Hookshot. Magic power allows attacks such as magical arrows or spin attacks, and the use of special items.

抄文引用元・出典: フリー百科事典『 ウィキペディア(Wikipedia)
ウィキペディアで「The Legend of Zelda: Majora's Mask」の詳細全文を読む



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